Subject Details
Dept     : GCD
Sem      : 4
Regul    : 2022-2025
Faculty : Dr.P.Shivaranjani
phone  : 9944599344
E-mail  : shivaranjanip@drsnsrcas.ac.in
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Syllabus

UNIT
1
The 12 principles of Animation

The 12 principles of Animation Straight Ahead Action & pose to pose Action Motion Tweens, Shape Tweens and frame by- frame animations Graphic, Button, and Movie Clip Symbols – Libraries and Instances Digital 2D Animation orientation – Basic factors affecting the illusion of motion – Impact of digital techniques on the craft of film and video animation – Prevailing file format standards and other compatibility issues – History and future trends of computer animation application in the visual arts.2D graphics editing features – Basic geometric transformations – Boolean, operations on shapes – Object stroke attributes - Objects fill attributes – Shading, techniques (blends – gradients) – Packaged effects (extensions – plug-ins) – Features specific to the program in use.

UNIT
2
2D Animation

2D animation frame-sequencing features – Straight-ahead animation – Key frames animation – Motion paths – Applying geometric transformation over time – Intertwining options – Looping and palindrome motion – Features specific to the program in use-2D animation application software interface - Default setting and user preferences – Document setup. Import and export formats – Document and timeline window feature – Tools and commands palettes – Media-selection tools and techniques Asset-management features.

UNIT
3
BASIC OF 3D STUDIO MAX:

BASIC OF 3D STUDIO MAX: Hardware & software requirements, Living in a 3D world, building vertical edges and faces, Introduction to 3D animation. Basic concepts of 3D studio max: Introduction to space, concepts of time, rendering options. THE MAX INTERFACE, Accessing commands in the menu bar, Accessing features in the shelf area, The command panel, Navigating in view ports,using specialized user interface tools.

UNIT
4
ANIMATION KEYS

ANIMATION KEYS: Concepts if time in Animation, Working With The Max Animation Tool, Getting Started The Animation In Max, Using Controllers To Animate, Using The Track View To Animate, Using Dummy Objects, Animating Hierarchies, Working In Character Studio, Basic Materials, Understanding Cg Shading, Multi-Media Technology & D.T.P, Mastering The Material Editor, Understanding Common Material Types, Map TypesRaytrace Materials, Creating Mat/Shadow Materials, Building Compound Materials, New Materials Features In R3 Camera Mapping 23.

UNIT
5
ADDING COLOR AND LIGHT

ADDING COLOR AND LIGHT: Understanding Color Model, Exploring The Color And Light Tools In Max, Setting Your Light Parameters, Simulating Light And Color In 2D, Designing Your Lighting- RENDERING AND ENVIRONMENT EFFECT: Rendering Tools, Choosing Your Render Settings Network Rendering, Using The Render Effects Dialog Box, Using The Ram Player. POST PRODUCTION AND COMPOSITING: Understanding Video Post, Choosing Image Filters Editing Video Clips, Compositing Video Clips, Compositing Reflections of a Mirror with another Image.

Reference Book:

1. Tom Meade And Shinsakaanima : The Complete Reference Maya 6 2. Robert Rein Hardt And Snow Dowd : Macromedia Flash 8 Bible. Published By Wiley India Pvt Ltd.2006s Dubeda, 3ds Max 2010 Architectural Visualization - Advanced to Expert, Publisher 3DATS, Publication Date 2009 3. Kelly L. Murdock, 3ds Max 2010 Bible Author Publisher Wiley,Publication Date 2009-08-10 4. Prof. Sham Tickoo, Autodesk 3ds Max 2010: A Comprehensive Guide, Purdue Univ. and CADCIM Technologies,Publisher CADCIM Technologies, Publication Date 2009-09-07

Text Book:

1. Joey Lott And Robert Reinhardt. : Flash 8 Action Script Bible. Published By Wiley India (P) Ltd.2006. 2. Tom Meade And Shinsakaanima : The Complete Reference Maya 6 3. Robert Rein Hardt And Snow Dowd : Macromedia Flash 8 Bible. Published By Wiley India Pvt Ltd.2006s Dubeda, 3ds Max 2010 Architectural Visualization - Advanced to Expert, Publisher 3DATS, Publication Date 2009 4. Kelly L. Murdock, 3ds Max 2010 Bible Author Publisher Wiley,Publication Date 2009-08-10 5. Prof. Sham Tickoo, Autodesk 3ds Max 2010: A Comprehensive Guide, Purdue Univ. and CADCIM Technologies,Publisher CADCIM Technologies, Publication Date 2009-09-07

 

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