UNIT 1:
What Is Augmented Reality
Defining augmented reality, history of augmented reality
The Relationship Between Augmented Reality and Other Technologies-Media, Technologies
Applications of augmented reality
Augmented Reality Concepts
Ingredients of an Augmented Reality Experience
How Does Augmented Reality Work?
UNIT 2:
Augmented Reality Hardware
Audio Displays, Haptic Displays
Visual Displays, Other sensory displays
Requirements and Characteristics, Spatial Display Model
Processor System Architecture, Processor Specifications
Tracking & Sensors - Tracking, Calibration, and Registration
Characteristics of Tracking Technology
Stationary Tracking Systems, Mobile Sensors
Optical Tracking, Sensor Fusion
UNIT 3:
Augmented Reality Software - Introduction
Introduction-Marker Tracking, Multiple-Camera Infrared Tracking
Natural Feature Tracking by Detection
Simultaneous Localization and Mapping, Outdoor Tracking
Software used to Create Content for the Augmented Reality Application.
Major Software Components for Augmented Reality Systems
UNIT 4:
Introduction to marker-based tracking
Types of markers, marker camera pose and identification
Visual tracking, mathematical representation of matrix multiplication
Marker types- Template markers, 2D barcode markers, imperceptible markers.
Marker-less approach- Localization based augmentation, Real world examples
Tracking methods- Visual tracking, feature based tracking, hybrid tracking and initialisation and recovery
UNIT 5:
AR Components, Scene Generator,Tracking system
Monitoring system, Display, Game scene
AR Devices – Optical See- Through HMD
Projection displays, Video see-through systems