Subject Details
Dept     : CSE
Sem      : 6
Regul    : 2019
Faculty : Dr.D.Prabakar
phone  : NIL
E-mail  : prabakaralam@gmail.com
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Syllabus

UNIT
1
UI design fundamentals

Evolution of user interfaces - Interaction with physical components - Flat design - Role of UI in UX - Laws of digital interface design - Understand user experience, VIMM model, Difference between design and art; emotional design; designing for mental models; Exercises 1. Study on Importance of presentation, content, interactions, screen elements, accessibility during UI design 2. Identifying Good vs. bad UX design in the existing websites/Apps 3. Learn the basics of Figma – An UI/UX tool

UNIT
2
Typography

Types of typefaces, Typography Terminology, Guidelines for proper type selection - Typography design - Analyzing Aesthetics as per laws of Design principles - Alignment - Spacing - Lighting & Shadows – Grids. Design for platforms: Mobile, Web - Mood boards Exercises 1. Applying Text box behaviour such as auto width, auto height and fixed-size in Figma 2. Creating and managing components in Figma 3. Use text, shapes, and images to create a story using the Frames in a file using Figma.

UNIT
3
UX & its Elements of design

User Interaction - Cognitive Model - Mental Model - UX design laws and its uses - Elements used in User Experience Design - How it works together - Big Picture - Persona in UX Design - Stages for design in UX - Heuristic Evaluation - Case Studies of Competitor Exercise: 1.Applying buttons, icons, images, colors, and type styles for you to use to design the page with Figma 2.Creating various color and text styles in Figma

UNIT
4
UX Design Process

Research in User Experience Design -Tools and Method used for Research: creating a design strategy, Profiles, and personas, understanding psychographic and demographics, Data gathering methods, Scenario, and task analysis, writing a user story, and designing, Mind Maps, Information architecture, wireframes Exercises: 1. Importing pictures/photographs into Figma 2.Creating Artboard in Figma

UNIT
5
Modeling the Experience and Design Components

Design Testing Methods and Techniques. - Usability Testing – Types and Process - Create plan for the Usability. - Prototype and wireframing -Various Prototyping Tools and preparing Usability Tests-Refine. Exercises: 1.Creating prototypes and performing testing in Figma 2.Create structuring information on a page that will enable creating the content of your Curriculum Vitae in Figma

Reference Book:

1 Branson Steven , “UX / UI Design: Introduction Guide To Intuitive Design and User-Friendly Experience” , 2020 2 Anderson Gail, “The Typography Idea Book: Inspiration from 50 Masters”, 2016 3 Slade-Brooking Catharine , “Creating a Brand Identity: A Guide for Designers:(Graphic Design Books, Logo Design, Marketing”, 2016

Text Book:

1 Kevin P. Nichols, ‎Donald Chesnut ,”UX For Dummies”, Wiley,2014 2 Weathers David, “UX/UI Design 2021 For Beginners: A Simple Approach to UX/UI Design for Intuitive Designers” ,2021

 

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