Pygame Game development – Unity –Unity Scripts –Mobile Gaming, Game Studio, Unity Single player and Multi-Player games.
Rendering Concept – Software Rendering – Hardware Rendering – Spatial Sorting Algorithms – Algorithms for Game Engine– Collision Detection – Game Logic – Game AI –Pathfinding.
Character Development, Storyboard Development for Gaming – Script Design – Script Narration, Game Balancing, Core Mechanics, Principles of Level Design Proposals –Writing for Preproduction, Production and Post – Production.
Genres of Games, Basics of 2D and 3D Graphics for Game Avatar, Game Components – 2D and 3D Transformations – Projections – Color Models – Illumination and Shader Models – Animation – Controller Based Animation.
Developing 2D and 3D interactive games using Pygame –Avatar Creation – 2D and 3D Graphics Programming – Incorporating music and sound – Asset Creations – Game Physics algorithms Development – Device Handling in Pygame – Overview of Isometric and Tile Based arcade Games – Puzzle Games.
Reference Book:
1. Paul Craven, “Python Arcade games”, Apress Publishers,2016. 2. Jung Hyun Han, “3D Graphics for Game Programming”, Chapman and Hall/CRC, 2011.
Text Book:
1. Paul Craven, “Python Arcade games”, A press Publishers,2016. 2. Jung Hyun Han, “3D Graphics for Game Programming”, Chapman and Hall/CRC, 2011.